Who we want to see in Super Smash Bros. Strife
May 25, 2011

No, fear not; you have not accidentally wandered into the list-littered minefield of Kotaku, fortunately for you. However, it is with a certain sense of disappointment and guilt that I present to you, my readers, a list of sorts. Inevitably, a new Smash Bros. game attracts a ridiculous amount of hype, speculation and sheer fanboy-founded fervour, and we couldn’t help but get the train rolling – in no particular order, here is our character wishlist for the rumoured Super Smash Bros. Strife.

Super Smash Bros. is the industry’s best example of pure, unadulterated fan service, and it all starts with the characters. The game works because it’s a miraculous montage of some of the world’s most recognised faces, mixed with a myriad of lesser-known, but still just-as-loved characters, all united by one common interest – kicking the living daylights out of each other. So, who, other than the 35-man-roster from Brawl, would we like to see occupy all that extra disc space? Remember, variety is the spice of life.

Don’t be fooled by his nerdy demeanour; armed with a positively badass katana beam, a badass hairdo and a pair of badass shades, this Otaku badass means business. Badass business. From the brilliant mind of Suda 51, Travis Touchdown of No More Heroes fame is our number one contender. With an awesome art style, Travis would not only look right at home in the frantic free-for-all that is Super Smash Bros., but he’d also give those other pesky swordsmen a run for their money as well.

Did we mention he’s a total badass? We did? Oh. Okay then.

Another one that fits right into the badass category is Jack from MadWorld. Look at him. He’s smoking a cigarette. In black and white. That’s not only cool in France, people; it’s cool everywhere. Do you know where else it’d be cool? In Super Smash Bros. He’s got a chainsaw strapped to his arm. Even Fred Durst wouldn’t mess with this geezer in fear of having his arse skinned raw. Again, this Capcom creation boasts a unique art style that would add a bit of visual splendour to proceedings – if any more was needed – while also bringing something to the table that the series arguably lacks. Brutality.

Did we mention he’s got a chainsaw strapped to his arm? We did? Oh. Okay then.

She’s a Goddess, she’s a wolf and she’s from Okami. Enough said. What? You want more? Tough crowd. Well then, apart from being another aesthetically gorgeous piece from that artistic bunch at Capcom, Amaterasu is at once a gentle and caring soul, a benevolent Goddess and, most importantly, a fearsome warrior. With her inclusion, she would present the opportunity for a genuinely beautiful and creative stage, and some of the best music ever burned to disc.

Did we mention she’s a Goddess? We did? Oh. Okay then.

Another one for fans of brilliant videogame music; Blob, from THQ’s 2008 quirky Wii platformer de Blob, may, at first glance, appear to simply be a blob of paint. Look deeper though, and you’ll find tha-. Okay, no, he really is just a conscious, sentient blob of mastic composition, but he’s still a pretty awesome chap. He has the ability to change the physical appearance – namely, the colour – of anything he touches, which could make for some pretty cool-looking effects.

Did we mention he’s a blob of paint? We did? Well then, I appear to be suffering from some form of anterograde amnesia.

Another character from Capcom, another character from an AAA game – that is, Aesthetically and Artistically Awesome. With this little guy, the clue is in the name. Would you really want to battle against Mega Man? Really? For those of you who are out of the loop, ‘Mega’ falls somewhere between ‘Super’ and ‘Uber’ in the Official Adjectives Rankings 2011. Do you understand what that means? It means Mega Man is more of a badass than Superman. If that isn’t reason enough, then frankly, you’re batshit insane.

That about wraps it up for characters. In hindsight, I guess I’m just a sucker for some quality art design, but after all, Super Smash Bros. is definitely a clash of wildly varying styles, so shaking it up a bit further surely can’t hurt.

And no, we don’t want Cloud fucking Strife.

– Rory

Director of Resident Evil films has never actually played any of the games
May 18, 2011

In a recent interview, zombie-slaying Milla Jovovich let slip that hubby Paul Anderson, the director of the Resident Evil films, has never actually played the source material that his films are based on. Instead, he watches walkthroughs performed by “professional video game players”.

“They play the games for weeks and give Paul the footage. So he’s literally watching days of the most awesome Resident Evil players out there to get inspiration for the next installment of the franchise.”

Well, that’s better than nothing I guess, and there could be a barrier here in that Anderson might not be familiar with actually playing videogames. But seriously, this shouldn’t come as a surprise to anyone who’s ever watched the Resident Evil films; they feel completely detached from the games, almost like a separate franchise.

– Rory

Monster Hunter G to charge for Online play
January 15, 2009

monster-hunter-g-pay-to-play

If you’re a Wii owner and a Wii owner only, you’re probably new to the concept of paying for Online services. However, if you’re looking into importing Monster Hunter G, that could be about to change.

A quick look at the Monster Hunter G Official website seems to indicate that Capcom will indeed be charging for Online play in the form of Wii Points.

ネットワーク対応(Wiiポイントを利用)

That above statement can be found on the official Monster Hunter G website and reads something like: “Online charges apply (Wii Points required”.

A bit of a risqué move on Capcom’s part.

Thanks to KrySS (our unofficial Japanese translator) for the heads-up.

–Rory–

Monster Hunter G to get its own Classic Controller and MH3 demo
January 15, 2009

Sexy

Sexy

Capcom have announced that the Wii port of the PS2 game, Monster Hunter G, will come bundled with its own, exclusive Classic Controller.
What’s more, the disc will also contain a demo of the highly anticipated Monster Hunter 3.

What does all this mean? Well, to us Brits, not a lot when you consider that Monster Hunter G might not even see the light of day over here, but it does mean that this game will sell like crazy over in Japan.

And did we mention that that controller is postively shagadelic?

Source

–Rory–

Monster Hunter 3 confirmed for Europe
November 11, 2008

Europeans, rejoice!

Capcom just announced that Monster Hunter 3 will indeed be showing its teeth in Europe. No further details, such as the release date, were announced.

And the article’s in French, so you’ll have to excuse the somewhat comical translation. And the hilarious comments. Heck, why am I apologising?

Even if one could suspect that Capcom would open hunting for the monsters elsewhere than in Japan, that to us from now on is confirmed by the firm itself:Monster Hunter 3 will arrive to Europe. That which was indicated that better play of the last Tokyo Game Show has obviously all the potential than one is in right to wait of such a title.

Monster Hunter 3 will propose to incarnate a hunter of monsters and this in various environments as in a luxuriant forest, under water but also in vast plains. The possibility of forming groups of attack of four players thanks to Wi-Fi Connection of Nintendo and with the assumption of responsibility of Wii Speak will be obviously an asset of weight in the purely Community force of the title.

The confirmation being effective, it any more but does not remain from now on to have patience for a coming out date.  

Source

Does that say ‘WiiSpeak’? Interesting.

–Rory–

We came, we hunted, and we came with this.
September 19, 2008

Thanks to our awesome friend Kryss, we have some new juicy information on Monster Hunter 3.

With some impressive looking screenshots and videos already, here is some recently announced information to more than whet your appetite.

—————————————————————————————

  • The game is built from the ideas of the original
  • New island location
  • Swimming/diving and fighting in the sea
  • Monsters react to items (i.e. either interested or scared)
  • New behaviour modes for monsters.
  • Main monster is a sea dragon

Rumoured:

  • Fishing
  • Changeable landscape aspects
  • Ability to chase monsters into other areas of the map

—————————————————————————————

That’s all we have for now, but that’s fresh information released from Japan.

-JammyJu-

New Capcom fighter announced.
September 18, 2008

While Capcom seem resilient on not announcing Street Fighter IV for the Wii, they’ve announced a new interesting exclusive fighter.

Tatsunoko Vs. Capcom is in the style of Marvel Vs. Capcom but with characters from anime company Tatsunoko.

However, it remains an Eastern delight for the moment, so a Western release may seem unlikely in the future.

But there’s always hope…

-JammyJu-

We want.

We want.

GameCube- the 5 games you should’ve played, but didn’t
September 7, 2008

Phew, that was a long title.

So after a whole day of just one post, we’re ready to bring you this absolute behemoth of a post.Julian (and Richard) proudly present to you- The GameCube list!

The list features five games that you should’ve played for Nintendo’s six-sided-sensation, but perhaps didn’t.
Fear not, it’s not too late, head over to eBay and buy every one of these. NAO!

–Rory–

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