Modern Warfare 3 to feature a ‘larger, epic scale’ and destructible environments

Another day, another example of how healthy competition is good for the industry – Modern Warfare 3 will feature larger maps and destructible environments. DICE fired some warning shots at Activision’s Call of Duty studio earlier in the year, claiming that their project, Battlefield 3, had been designed to ‘take down’ the ludicrously popular CoD series.

It seems that DICE is experiencing some return fire, though, as MW3 will supposedly feature “a much larger, epic scale” and that the game “will explore the lead up to a blossoming set of engagements that could pull in other countries, creating a potential World War III scenario”.

It was also noted that “the game will feature large, urban destructible environments.” in line with Battlefield‘s Destruction 2.0 mechanic. DICE’s Frostbite 2.0 engine has been built from the ground up, specifically for the Battlefield series, whereas Call of Duty still runs on a heavily modified version of the Quake 3 engine; for Modern Warfare 3 to feature fully destructible environments to the extent of the ones showcased by Battlefield 3, it would require a complete engine overhaul, which seems unlikely.

Familiarity, it seems, does not breed contempt in the CoD camp. As such, destructive environments are likely to be of a much more conservative nature in MW3, but it surely won’t hurt to have them.

– Rory

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One Response

  1. I can’t seem to access this post from my droid!

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