Update – Hide and Geek is down, for now

June 15, 2009 - Leave a Response

Hey guys, if you’ve been trying to click through from the last post to Hide and Geek, you’ll be seeing an error page. That’s because the site’s temporarily down due to hosting technicalities and redesign issues. Stay tuned though, we hope to be back up and running as soon as possible.

–Rory–

Site update – OWiiLY is no more

February 17, 2009 - Leave a Response

Hi readers.

I’d just like to let you all know that I’ve actually got a position at a much more popular site than this, and so future updates will be minimal, if not non-existent.

I’ve worked pretty hard on this blog, and I’ll be a bit sad to leave it all behind, but it’s definitely served its purpose, and it’s done exactly what I created it for; got me noticed by other writers.

For now, I look forward to writing for Hide and Geek for the forseeable future, and I’d like to say goodbye to you all, whoever’s been reading this thing.

Guys, it’s been a pleasure.

–Rory–

House of the Dead: Overkill – New York Comic-Con 09: Developer Walkthrough

February 7, 2009 - Leave a Response

New York Comic Con; lots of new footage

February 7, 2009 - Leave a Response

The Comic Con kicked off earlier this week in New York, and there’s been a plethora of Wii games showcased, showing off new footage with developers showcasing the latest builds of their titles.

We’ve got the best of it here.

Overlord: Dark Legend

The Conduit

Sonic and the Black Knight

MadWorld

And there you have it, some of the most anticipated Wii titles all playable at one event, and all looking pretty awesome, and in the case of Overlord, surprisingly awesome. Anybody else getting a Fable 2 vibe?

–Rory–

 

Dead Space coming to Wii, EA upping Wii support, more core titles

February 4, 2009 - Leave a Response
In Space, no-one can hear you scriim...

In Space, no-one can hear you scriim...

In a somewhat unexpected move, EA have announced that they will be porting the sci-fi horror title, Dead Space, to the Wii later this year. Interestingly enough, we’ve got two different views on the format which the game will take; we’ve heard that the Wii version will be a straight 360 port, with some graphical limitations, of course. However, IGN are reporting that the game will be a ‘fresh take’ on the original.

Considering John Riccitiello’s comments on the Wii’s imprecise control, and his praise towards the MotionPlus peripheral a few months ago, we wouldn’t be surprised if the title took advantage of the accessory.

That meant certain genres were never going to perform as well on the Wii. There are a couple of franchises in our booth. Go look at Dead Space and imagine playing that game with a wand and a Nunchuk. If they improve the precision, then you could have a good experience.  - John Riccitiello, EA

After all, after these comments, it would seem a little nonsensical to not include support for the WagglePlus.

So, with EA bringing Dead Space, a MotionPlus Tennis game and a new Need for Speed to the Wii, what other titles can you look forward to? Well, nothing specifically, but in a recent EA conference call, it was said that EA are upping their Wii support in terms of core, quality titles. It makes sense since Wii is the market leader.

Here are a few of John Riccitiello’s comments;

“Wii is the market leader–they’re getting half of our emphasis in terms of title count.”

“We’re launching Tennis initially Wii-only.”

“(we) will rival Nintendo in terms of quality (with MotionPlus tech helping).”

“We’re bringing core intellectual property to the Wii.”

“You live, you learn you adjust and improve. This year’s title slate (of Wii games) is a significant improvement from last year.” – John Riccitiello, EA

Encouraging words from such a great developer. However, that Nintendo quality comment has us a bit sceptical; remember when Ubisoft said something similar? Well, all due respect, but Ubisoft’s output, despite being nothing less than stellar on the 360 and the PS3, has been rather poor, and somewhat lacking when it comes to Wii. We’ll have to see whether or not EA live up to their word.

Source - Dead Space coming to Wii
Source – EA comments on Wii core support

–Rory–

RUMOUR: Factor 5’s model for Kid Icarus?

February 1, 2009 - One Response

Boy is that ugly.

Kid Icarus? Looks like a man to me. In fact, he looks like Ziggy Stardust crossed with Rick Astley to me.

kid-icarus-model 

The question is, how can we trust this leak? I’d imagine Factor 5, and Nintendo especially, given the circumstances, would want to keep pretty tight lipped on the whole subject.

Source – GoNintendo

–Rory–

Final Fantasy Crystal Chronicles: The Crystal Bearers – new trailer

January 28, 2009 - Leave a Response

ffcc-tcbWe got word from Square Enix a few months ago that all rumours reporting that Crystal Bearers had been cancelled were actually false, and that Square had every intention to release the game.

I for one was sceptical and with good reason; we hadn’t seen anything of the game since it was announced at E3 2006, but then again the same could be said for Disaster: Day of Crisis.

But today, a brand new trailer for the title was leaked to the Internet, and you can watch it right here.

Oh yeah, the protagonist doesn’t even have spiky hair…or a sword.

It gets good after about the minute mark, trust us…

Direct link

–Rory–

House of the Dead: OVERKILL uncut trailer

January 23, 2009 - Leave a Response

This is just too good not to post.

Warning: contains strong language

RUMOUR: Cancelled Wii games- Red Faction, Stuntman and Timesplitters 4

January 23, 2009 - Leave a Response

tswii3_0The past few days has seen the veil lifted from a number of supposedly unfinished and consequently canned Wii titles. We found out about Red Faction: B.E.A.S.T a few days ago, and whilst we can’t say we were devastated (or really all that bothered at all), it’s certainly a shame to see all that work gone to waste.

Two more canned Wii games were shown today; a new Stuntman title, and the long-anticipated Timesplitters 4. The former, again, whilst a shame, isn’t going to make us lose any sleep. However, to know that there was a Timesplitters 4 in development for Wii, only for it to be canned, is very disheartening. It was apparently shelved after Free Radical went into administration last month.

red-faction-beast-wii07Red Faction B.E.A.S.T was in development by THQ’s Locomotive Games, but the title got the stamp of disapproval when THQ closed down the studio. It looked like the team had managed to get the game running at a solid framerate on a solid engine, despite reports that the game was early in development.

Stuntman Demolition was in development at around the same time as Stuntman Ignition on the 360 and PS3, but was later canned due to poor sales of Ignition. The entire franchise was then killed off.

Timesplitters 4

Stuntman: Demolition

Red Faction B.E.A.S.T

–Rory–

Red Steel 2 reconfirmed, before March 2010

January 22, 2009 - Leave a Response

red-steel-2We knew that Red Steel 2 was in the works, and we knew we wouldn’t see it before Winter of 2009.

But now, it would seem, it may be even later than that. During a conference call, Ubisoft president Yves Guillemot reconfirmed the existence of Red Steel 2, but also mentioned that we may have to wait until February 28th, 23:59 to see the game.

I don’t know about you guys, but I don’t have a problem with Ubisoft taking as long as they want; as long as they nail those MotionPlus controls (which were also reconfirmed) to a T, then I’ll be a happy man.

Dear Ubisoft,
do.not.rush.this.game.
Signed, rest of the Internet.

Source

–Rory–